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Independent games. Carefully built worlds.

Independent games by Radish Studios

Games with worlds of their own.

Radish Studios builds persistent online worlds and focused original games with a strong technical foundation and a distinct identity.

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Project updates, development journals and studio announcements.

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Latest update ยท June 20, 2026

DAIKON Development Update: Skills, World Actions, and Reward Tables

Note: Diagrams in this post are AI Generated, I'm not graphically inclined to do them myself, Updated at 21st of June, 2026 at 11:30AM; reason: typos fixed. It has been a while since I wrote a proper DAIKON development update focused on the actual gameplay. The last larger updates were mostly about the bigger technical directi...

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June 11, 2026

Services, Worlds, Scripting and the Backend

This is Part 2 of a three-part DAIKON development update. Part 1 covered the C++ client, the 3D renderer direction, and why LibGDX is now shelved. This part covers the backend services, worlds, broadcasts, character flow and scripting direction. Part 3 covers...

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A persistent online role-playing world built around exploration, progression and a community that can grow with it.

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