Games and platforms built by Radish Studios
Radish Studios develops original games and gaming platforms designed around long-term communities, player choice and useful technology.
Our projects range from persistent online worlds to discovery platforms for players, developers and server owners.
Some of these products are currently in development, while others remain planned projects that will be revealed when they are ready.
Guardfall
Online Role-Playing Game
In Development
Guardfall is a persistent online role-playing game built around exploration, progression, community and an evolving world.
Players will develop their characters through combat, gathering, crafting, quests, social systems and long-term progression. The world is designed to support both solo play and cooperation, allowing players to approach the game at their own pace.
Guardfall is being developed with a lightweight native client and scalable online infrastructure, allowing it to remain accessible while supporting a growing persistent world.
The project is designed for a focused and dedicated community rather than chasing the scale of a traditional mass-market MMORPG.
Visit Guardfall
Serverly
Game Server Discovery Platform
In Development
Serverly is a discovery, ranking and advertising platform for multiplayer game servers.
Players will be able to find servers based on the games they play, the experiences they prefer and the communities they are looking for. Server owners will be able to create verified listings, manage their server presence and understand how players interact with their pages.
Serverly will combine organic discovery with clearly disclosed promotional tools, including sponsored listings and advertising campaigns.
The platform is being designed to support multiple games, community sizes and server types without forcing every server into the same ranking model.
TBA Project
Original 2D Games
Planned
Radish Studios plans to produce a collection of smaller, focused 2D games alongside its larger projects.
These games may explore different genres, settings and styles, including adventure, horror and relaxed seasonal experiences. Each title will be designed as a complete standalone game rather than an ongoing live service.
The games will be developed using HELIOS, Radish Studios' internal 2D engine and production framework.
More information about the first title will be announced when development is further underway.
TBA Project
Personalised Game Discovery
Planned
A new game discovery platform is planned to help players find games that better match their interests.
The platform will cover both independent games and major releases, using categories, tags, player preferences and similarities between games to provide more relevant recommendations.
Verified developers and studios will be able to manage their games, provide accurate information and better understand how players discover their work.
The platform will also support player feedback, promotional campaigns and discovery tools designed specifically for games.
Further details will be revealed as the project develops.
Building Beyond a Single Game
Radish Studios is being built around a portfolio of complementary games and platforms.
Guardfall represents our long-term online game development. Serverly supports multiplayer communities and server owners. Our future 2D titles will allow us to explore smaller and more focused game concepts, while our planned discovery platform will help players find games suited to their tastes.
Each project has its own purpose, identity and development timeline, but all are built under the same studio.